I had the pleasure of working on Vantage for Apex Legends!
Vantage was kicked off by Diana Topalian who created the proxy and started the high poly, including 100% of Vantage's high poly head, which is so lovely - thank you Diana!
I took over and brought the high poly to completion, then created the low-poly model and textures. Her sniper rifle and whistle were made by the amazing hard-surface artists <3
Big thank you to the team who worked so hard on Vantage to bring her to life!
Vantage's concept art created by Rachel Gagner: